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3D Gallery
3D Animation Demo Reel
3D Modeling
Demo Reel
Shot breakdown:
Models were created using Maya. Textures were primarily created using Photoshop (with some utilizing open-source images from Google). Used Arnold Renderer for final renderings.
Responsible for environment and hand key animation using Maya. Character rig from Joe Daniels.
Responsible for environment and hand key animation using Maya. Character rig from Carlos Contreras.
Worked on animation, and as a lighting, and layout artist. Character rig from Olenka Denis.
Base model created in Maya, used Zbrush to smooth out model and add details. Utilized Substance Painter to texture model.
Responsible for modeling and animating using Maya. Utilized Substance Painter to texture some of the model. Final render was completed using Arnold.
Models were created using Maya. Textures were primarily created using Photoshop (with some utilizing open-source images from Google). Used Arnold Renderer for final renderings.
Models were created using Maya. Textures were primarily created using Photoshop (with a few utilizing open-source images from Google). Used Arnold Renderer for final renderings.
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